sh3d file into a format that could be more easily and efficiently handled in JavaScript. Therefore, beside the need to write a 3D engine in JavaScript able to display a home in a 3D view where the user can navigate, it was required to program a feature that would transform a. Such files weight too much when not compressed, the Home entry they contain is hardly readable out of Java world, they may contain texture images that are unnecesseraly large and may contain 3D models at different formats that would require an interpreter in JavaScript for each of them. The current format of Sweet Home 3D files is not really usable in JavaScript. After 3 months of work, this lead to the Export to HTML5 plug-in (338 kB - updated on 2) and to a new service on that lets you upload a. My first goal was to propose a replacement of the Sweet Home 3D viewer applet able to display in 3D the homes you designed in any HTML5 web browser compatible with WebGL (i.e. Quickly said, if we wanted a Sweet Home 3D solution still able to work in a web browser, it was time to move! That's why I started to rewrite a part of Sweet Home 3D in JavaScript. Therefore, even Oracle, the editor of the Java plug-in, decided to deprecate it in the coming Java 9. Google stopped supporting plug-ins in Chrome, Mozilla announced they'll stop supporting them in Firefox by the end of 2016, whereas plug-ins have never been supported in Edge, the new default browser in Windows 10.
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